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Offense: Most of the pure mages use Destruction and Conjuration magic as offense and Restoration magic as a backup.I recommend relying heavily on Magicka and the use of spells with a single enchanted dagger and a couple of magic staffs for backup. This build focuses heavily on magic and mostly ignores the use of weapons or armor. The Pure Mage is the basic build for a magic oriented character. In my personal experience, they also make great Battle Mages, though this can be a hard task. You can choose to make a Breton a more durable class like a Paladin, Death Knight, Wizard or Magi-Assassin. The Bretons are good as pure Mages, but they are the most dangerous and powerful when played as one of the hybrid classes. They can also absorb magic attack thanks to the racial spell "Dragonskin," making Bretons more durable against magic users. This is a jack of all trades magic race, which makes them especially good for the hybrid Mage classes. Bretonīretons get a +10 in Conjuration, +5 in Alteration, Restoration, Illusion, Alchemy, and Speech. They lack a good defense in comparison to other races but you can sacrifice some damage for some armor, or apply a magic defensive spell. The Altmer are the best option for a player willing to take the risk of being a Pure Mage, but they can be also good as Battle Mages, Conjurers, Wizards, Necromancers, Dark Knights and Paladins. This kind of advantage is amazing for any magic wielder. Additionally, both Magika and taSmina will regenerate at a slightly more delayed rate than in standard difficulty, making it necessary to conserve your combat actions.The High Elves begin with a +10 in Illusion and +5 in Alteration, Conjuration, Destruction, Enchanting, and Restoration schools of magic. Enemies will level at around the same rate as you, and will have the chance to block more frequently during combat encounters. Summon animals, tinker with combinations, and become more of a diversified mage in the world of Tamriel.įor those that do like a challenge in Skyrim, Hardcore Difficulty takes Legendary mode and tweaks it to make enemies less spongy and instead giving your actions more weight than before.
#SKYRIM SPECIAL EDITION MAGIC OVERHAUL MOD#
It will also make it much, much easier to fight difficult enemies and give you the advantage in almost every way.Ī mod containing over 350 brand new spells, Magic Evolved is a great mod for people who specialize in magic and spellcasting. If you’re not terribly concerned with realism and challenge in Skyrim’s combat, the God Gear mod will give you access to powerful weapons with myriad enchantments. This mod is better suited for people interested in alchemy and other specializations that don’t require heavy items. Armor and weapons, however, will also have more realistic weights, so it won’t be easy to carry a lot of them. This mod attaches more realistic weight properties to the items you carry, theoretically allowing you to carry more items. Hey, it beats player tips you already know about repeating for the thousandth time. This mod introduces all-new loading screens with small pieces of lore pulled from books found in-game. You’ll spend a lot of time looking at loading screens in Skyrim, so you might as well use them as an opportunity to learn more about the world of Tamriel. It’s a small change, but being pretty is something Skyrim excels in. Rain & Snow FX adds smaller details to your character model, including icy effects and wetness when characters get out of the water. This mod introduces some small changes, but they go a long way in helping boost immersion in the environment.